National Repository of Grey Literature 18 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
Laboratory exercises in NS3 enviroment for Advanced communication technology course
Vadkerti, Gabriel ; Mašek, Pavel (referee) ; Langhammer, Lukáš (advisor)
This master thesis deals with creating laboratory exercises for students in simulator NS-3, where the IPv4 and IPv6 protocols, unicast and multicast transmission types, quality of services in wireless networks, furthermore protocols TCP and UDP are analyzed. The first section describes the NS-3 network simulator, the Eclipse development environment and the method how to connect them. In the next section protocols IPv4 and IPv6 are presented, the structure of the headers and the technique of fragmentation are described in detail. Based on this a laboratory exercise is created which deals with comparison of protocols IPv4 and IPv6. In the next section the types of transmissions are described, furthermore the multicast transmission type is explained more in detail. In the next practical section the second laboratory exercise is created, which deals with comparison of unicast and multicast transmission types. The subject of the following section is ensuring quality of services in data networks, the EDCA access method is discussed more in detail. In the next section the EDCA access method is implemented in a simulation as a laboratory exercise, in which the impact of the access category of EDCA to different transmission parameters is investigated. The next section deals with protocols TCP and UDP, furthermore with the structure of their headers. In the last section a laboratory exercise is created, in which the properties of the protocols TCP and UDP are compared.
Design of unicast and multicast models in NS2
Votava, Martin ; Burget, Radim (referee) ; Šimek, Milan (advisor)
This work is focused on Network Simulator 2 - tool used for simulating network implementations. Focal point of this work is simulating of unicast and multicast routing. This work also describes protocols used on transport layer, such TCP (Transmission Control Protocol) and UDP (User Datagram Protocol). Last but not least work includes laboratory part in which reader is able to verify reached knowledge in Unicast and Multicast simulation.
Creation of laboratory exercises in the NS3 enviroment
Štefančík, Matej ; Langhammer, Lukáš (referee) ; Polák, Josef (advisor)
Diploma thesis provides an introduction to the ns-3 network simulator. It describes the basic abstactions and components of the instrument. This work further discusses the theory, which was applied during simulation creation. The concept of unicast, the issue of IP addressing and routing in networks are specificaly analyzed. The practical part is focused on the creation of four laboratory tasks within the scope of Advanced Communication Techniques. The first task is dedicated to the the issue of static unicast routing in the network. It clarifies the impact of metrics on the process of routing. The following task compares the different types of ICMPv4 and ICMPv6 messages. The third task discusses additional functions of the ICMPv6. Specifically, it focuses on five different types of ICMPv6 messages defined by NDP (Neighbor Discovery Protocol) and their role in the network traffic. The last task focuses on ensuring the quality of services (QoS) in wireless networks, by setting priorities and thereby dividing the traffic into different classes. Attention is focused on parameters such as throughput, delay and jitter.
Implementation of triple-play in heterogeneous network
Obršlík, Lukáš ; Šedý, Jakub (referee) ; Krkoš, Radko (advisor)
This master thesis deals with implementing triple-play services and providing it’s quality of services in heterogenous comunnication networks. The aim of thesis is to apply the- oretical methods in real case and existing network infrastructure. Practical part aims to create technical solution to prioritize network traffic based on classification of required services. The technical solution is created with conditions of being possible to add more functions and to provide scalability.
Video-Conference System for Remote Education
Holán, Josef ; Szőke, Igor (referee) ; Schwarz, Petr (advisor)
The main goal of this thesis is to design videoconferential system by Java Media Framework. This means to write two programs. One will capture multimedia data from webcam and will sent it into network. The second application which can receive this data is supposed to be on another computer. The multimedia data are transmitted by using Java Media Framework library. We suppose one lector and group of students. Video and audio channel is transmitted to all students. Communication between lector and student  is solved using chat. Lector has possibility open another audio or video channel with all students. Multimedia data will be transferred using Real-time Transport Protocol (RTP). The message including information about student is transferred by Transmission Control Protocol (TCP).
Internet television within next generation access networks
Szymeczek, Andrzej ; Sládok, Ondřej (referee) ; Grenar, David (advisor)
The topic of the bachelor thesis is „Internet Protocol Television at the Access Networks of the New Generation“. The aim of the project is to make the network where internet television service is functional and after then to test the facilities and specifications of this network. The theoretical part of the project is focused on the basic characteristics and specifications of the internet television service. Further in the project is description of the network protocols for multimedia data transfer in real time and way of the transmission through the network. The simulation is designed in the simulation program GNS3. The simulation contains functional model of the network and because of the simulation is possible to run video streaming through the network. The transvered data and sideeffects, which have an influence on the function and quality of the stream, are analysed. Also the differences between unicast and multicast streaming are considered.
Visualization of relations between computers in the Internet
Cimbálek, Přemysl ; Malý, Jan (referee) ; Komosný, Dan (advisor)
Internet Protocol Television (IPTV) transmits the television signal over the TCP/IP family of protocols. Its advantages are for example that the transmitting is not only one-way as in the “classical” TV broadcasting, but it can provide feedback such as interactivity. There are also some problems which avoids development, for example low channel capacity of access networks. That is why new methods , for example how to get more efficiency in IPTV transmission, are proposed. The main task of this diploma thesis is to visualize tree structure of relations between nodes in the network, based on understanding of principles of the hierarchical summarization and IPTV transmitting. The nodes in the tree structure provide computing and summarizing of the data in back-way channel. There is the data from the end users in this channel. In the first part of this diploma thesis there is explained the principle of IPTV and its differences as compared with classical TV broadcasting. The part is also aimed for the supported services, advantages and disadvantages. There is explained the compressing data with the MPEG-2 and MPEG-4 standards and problems with transport networks called “last mile problem.” To transmitting data IPTV uses Source Specific Multicast – every user connects to the multicast session with requested TV program. Feedback is provided by unicast. Feedback network uses the hierarchical summarization principle to reduce the data. This problem, connected with RTP, RTCP and TTP protocols, is in the work described as well. There is an international experimental network called PlanetLab mentioned in theoretical part of this work. Proposed structure of new protocol and applications including the visualization for IPTV broadcast, is tested in that network. In the practical part of this work there are discussed possibilities and methods for the visualization and data storage. Because of high availability and flexibility, there were chosen web technologies, such as MySQL for data storage. The tree model is executed by Java. The visualization is solved by web technologies, source code for visualization is dynamically generated by scripts in JSP (Java Server Pages). Graphical output is provided by the vector format SVG (Scalable Vector Graphics) which is created for graphical expression on the internet and in the mobile phones. There were created interactive web application thanks its ability to cooperation with Javascript technology. This application visualizes relation-tree structure of nodes. In this work there are explained basics of all used technologies, there are also given reasons for chosen methods and formats. Examples and interesting parts of solution are mentioned as well.
Laboratory scenarios explaining the basics of communication protocols
Pokorný, Karel ; Burda, Karel (referee) ; Jeřábek, Jan (advisor)
The goal of this thesis was to design two complex scenarios with focus on different kinds of transmission in packet-switched networks. First scenario is about ARQ (Automatic Repeat Request) protocols. It consists of introduction to Stop-and-Wait, Go Back N and Selective Repeat protocols and their comparison. Second scenario compares unicast, multicast, broadcast and anycast transmission methods. Both scenarios use applications which can simulate particular methods or protocols. These applications along with virtual environments are used for demonstration of characteristics of these methods/protocols.
Mass streaming in Czech Republic
VOJTA, Tomáš
Streaming is a technology that enables the real-time distribution of audio, video and multimedia content on the Internet. These days, the term ``streaming{\crq}q is becoming more widespread due to internet broadcasting of various radio and television stations. Therefore streaming will be the leading topic of this bachelor thesis. Firstly, the description of the technology itself will be mentioned. Secondly, a research on required hardware and software equipment will be carried( platform Adobe, Windows Media, RealMedia).
Laboratory scenarios explaining the basics of communication protocols
Pokorný, Karel ; Burda, Karel (referee) ; Jeřábek, Jan (advisor)
The goal of this thesis was to design two complex scenarios with focus on different kinds of transmission in packet-switched networks. First scenario is about ARQ (Automatic Repeat Request) protocols. It consists of introduction to Stop-and-Wait, Go Back N and Selective Repeat protocols and their comparison. Second scenario compares unicast, multicast, broadcast and anycast transmission methods. Both scenarios use applications which can simulate particular methods or protocols. These applications along with virtual environments are used for demonstration of characteristics of these methods/protocols.

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